Add macOS app bundle build
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.DS_Store
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.build/
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dist/
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Package.resolved
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*.xcodeproj/
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*.xcworkspace/
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>de</string>
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<key>CFBundleExecutable</key>
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<string>TonUinoNator</string>
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<key>CFBundleIconFile</key>
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<string>AppIcon</string>
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<key>CFBundleIdentifier</key>
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<string>de.casaderoll.TonUinoNator</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>TonUinoNator</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>0.1.0</string>
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<key>CFBundleVersion</key>
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<string>1</string>
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<key>LSMinimumSystemVersion</key>
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<string>13.0</string>
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<key>NSHighResolutionCapable</key>
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<true/>
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</dict>
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</plist>
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Executable
+33
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#!/usr/bin/env bash
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set -euo pipefail
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APP_NAME="TonUinoNator"
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APP_DIR="dist/${APP_NAME}.app"
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CONTENTS_DIR="${APP_DIR}/Contents"
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MACOS_DIR="${CONTENTS_DIR}/MacOS"
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RESOURCES_DIR="${CONTENTS_DIR}/Resources"
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ICONSET_DIR="dist/AppIcon.iconset"
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swift build -c release
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rm -rf "${APP_DIR}" "${ICONSET_DIR}"
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mkdir -p "${MACOS_DIR}" "${RESOURCES_DIR}" "${ICONSET_DIR}"
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cp ".build/release/${APP_NAME}" "${MACOS_DIR}/${APP_NAME}"
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cp "Packaging/Info.plist" "${CONTENTS_DIR}/Info.plist"
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sips -z 16 16 Assets/AppIcon.png --out "${ICONSET_DIR}/icon_16x16.png" >/dev/null
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sips -z 32 32 Assets/AppIcon.png --out "${ICONSET_DIR}/icon_16x16@2x.png" >/dev/null
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sips -z 32 32 Assets/AppIcon.png --out "${ICONSET_DIR}/icon_32x32.png" >/dev/null
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sips -z 64 64 Assets/AppIcon.png --out "${ICONSET_DIR}/icon_32x32@2x.png" >/dev/null
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sips -z 128 128 Assets/AppIcon.png --out "${ICONSET_DIR}/icon_128x128.png" >/dev/null
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sips -z 256 256 Assets/AppIcon.png --out "${ICONSET_DIR}/icon_128x128@2x.png" >/dev/null
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sips -z 256 256 Assets/AppIcon.png --out "${ICONSET_DIR}/icon_256x256.png" >/dev/null
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sips -z 512 512 Assets/AppIcon.png --out "${ICONSET_DIR}/icon_256x256@2x.png" >/dev/null
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sips -z 512 512 Assets/AppIcon.png --out "${ICONSET_DIR}/icon_512x512.png" >/dev/null
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sips -z 1024 1024 Assets/AppIcon.png --out "${ICONSET_DIR}/icon_512x512@2x.png" >/dev/null
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iconutil -c icns "${ICONSET_DIR}" -o "${RESOURCES_DIR}/AppIcon.icns"
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chmod +x "${MACOS_DIR}/${APP_NAME}"
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echo "Built ${APP_DIR}"
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