Set personal render defaults
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@@ -119,37 +119,37 @@ struct FFmpegFilterAvailability: Equatable {
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}
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struct RenderSettings: Equatable {
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var inputFolder: URL?
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var outputFile: URL?
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var ffmpegExecutable: URL?
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var ffprobeExecutable: URL?
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var inputFolder: URL? = URL(fileURLWithPath: "/Users/mike_i386/Not To Sync/TESTIN", isDirectory: true)
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var outputFile: URL? = URL(fileURLWithPath: "/Users/mike_i386/Desktop/Joshua_GrowthLapse.mp4")
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var ffmpegExecutable: URL? = URL(fileURLWithPath: "/Users/mike_i386/Downloads/ffmpeg")
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var ffprobeExecutable: URL? = URL(fileURLWithPath: "/Users/mike_i386/Downloads/ffprobe")
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var renderMode: RenderMode = .videoGrowthLapse
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var segmentLength: Double = 20
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var targetClipLength: Double = 3
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var transitionLength: Double = 0.5
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var segmentLength: Double = 8
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var targetClipLength: Double = 1.5
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var transitionLength: Double = 0.6
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var fps: Int = 30
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var outputFormat: OutputFormat = .landscape1920x1080
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var sortMode: SortMode = .filenameAscending
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var duplicateClipSelection: DuplicateClipSelection = .first
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var sortMode: SortMode = .ageWeeksAscending
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var duplicateClipSelection: DuplicateClipSelection = .longest
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var removeAudio: Bool = true
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var takeMiddleSegment: Bool = true
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var startOffset: Double = 0
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var startOffset: Double = -2
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var keepIntermediateClips: Bool = false
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var keepRenderCacheForReview: Bool = true
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var burnInClipNumbers: Bool = false
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var videoEncoder: VideoEncoder = .videoToolbox
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var crf: Int = 20
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var hardwareBitrateMbps: Int = 12
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var stabilizationEnabled: Bool = false
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var crf: Int = 17
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var hardwareBitrateMbps: Int = 20
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var stabilizationEnabled: Bool = true
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var stabilizationMethod: StabilizationMethod = .vidstab
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var stabilizationStrength: StabilizationStrength = .medium
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var stabilizationAnchorEnabled: Bool = false
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var stabilizationAnchorX: Double = 0.5
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var stabilizationAnchorY: Double = 0.5
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var stabilizationAnchorSize: Double = 0.35
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var bestSegmentDetectionEnabled: Bool = false
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var faceNormalizationEnabled: Bool = false
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var targetFaceHeightRatio: Double = 0.28
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var stabilizationStrength: StabilizationStrength = .strong
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var stabilizationAnchorEnabled: Bool = true
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var stabilizationAnchorX: Double = 0.2
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var stabilizationAnchorY: Double = 0.18
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var stabilizationAnchorSize: Double = 0.22
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var bestSegmentDetectionEnabled: Bool = true
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var faceNormalizationEnabled: Bool = true
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var targetFaceHeightRatio: Double = 0.26
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}
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struct PersistedRenderSettings: Codable {
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