Add GrowthLapse app bundle and icon
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Vendored
+127
@@ -0,0 +1,127 @@
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import AppKit
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import Foundation
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let output = URL(fileURLWithPath: CommandLine.arguments.dropFirst().first ?? "dist/GrowthLapse.iconset")
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try FileManager.default.createDirectory(at: output, withIntermediateDirectories: true)
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struct IconFile {
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let name: String
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let size: Int
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}
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let files = [
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IconFile(name: "icon_16x16.png", size: 16),
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IconFile(name: "icon_16x16@2x.png", size: 32),
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IconFile(name: "icon_32x32.png", size: 32),
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IconFile(name: "icon_32x32@2x.png", size: 64),
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IconFile(name: "icon_128x128.png", size: 128),
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IconFile(name: "icon_128x128@2x.png", size: 256),
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IconFile(name: "icon_256x256.png", size: 256),
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IconFile(name: "icon_256x256@2x.png", size: 512),
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IconFile(name: "icon_512x512.png", size: 512),
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IconFile(name: "icon_512x512@2x.png", size: 1024),
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]
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func drawIcon(size: Int) throws -> Data {
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let rep = NSBitmapImageRep(
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bitmapDataPlanes: nil,
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pixelsWide: size,
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pixelsHigh: size,
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bitsPerSample: 8,
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samplesPerPixel: 4,
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hasAlpha: true,
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isPlanar: false,
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colorSpaceName: .deviceRGB,
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bytesPerRow: 0,
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bitsPerPixel: 0
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)!
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NSGraphicsContext.saveGraphicsState()
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NSGraphicsContext.current = NSGraphicsContext(bitmapImageRep: rep)
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let scale = CGFloat(size) / 1024
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let canvas = NSRect(x: 0, y: 0, width: CGFloat(size), height: CGFloat(size))
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NSColor.clear.setFill()
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canvas.fill()
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func rect(_ x: CGFloat, _ y: CGFloat, _ w: CGFloat, _ h: CGFloat) -> NSRect {
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NSRect(x: x * scale, y: y * scale, width: w * scale, height: h * scale)
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}
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let bg = NSBezierPath(roundedRect: rect(72, 72, 880, 880), xRadius: 210 * scale, yRadius: 210 * scale)
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bg.addClip()
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let gradient = NSGradient(colors: [
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NSColor(calibratedRed: 0.06, green: 0.35, blue: 0.90, alpha: 1.0),
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NSColor(calibratedRed: 0.10, green: 0.72, blue: 0.58, alpha: 1.0)
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])!
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gradient.draw(in: canvas, angle: 38)
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NSColor(calibratedWhite: 1.0, alpha: 0.16).setFill()
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NSBezierPath(ovalIn: rect(560, 74, 520, 520)).fill()
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NSBezierPath(ovalIn: rect(-120, 520, 440, 440)).fill()
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NSGraphicsContext.restoreGraphicsState()
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NSGraphicsContext.saveGraphicsState()
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NSGraphicsContext.current = NSGraphicsContext(bitmapImageRep: rep)
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let shadow = NSShadow()
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shadow.shadowColor = NSColor.black.withAlphaComponent(0.24)
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shadow.shadowBlurRadius = 34 * scale
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shadow.shadowOffset = NSSize(width: 0, height: -10 * scale)
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shadow.set()
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for (index, item) in [
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rect(218, 250, 410, 520),
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rect(306, 214, 410, 520),
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rect(394, 178, 410, 520)
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].enumerated() {
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let frame = NSBezierPath(roundedRect: item, xRadius: 54 * scale, yRadius: 54 * scale)
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NSColor(calibratedWhite: 1, alpha: index == 2 ? 0.95 : 0.46).setFill()
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frame.fill()
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NSColor(calibratedWhite: 1, alpha: 0.95).setStroke()
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frame.lineWidth = 10 * scale
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frame.stroke()
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}
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shadow.shadowColor = .clear
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shadow.set()
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let photo = NSBezierPath(roundedRect: rect(430, 214, 338, 436), xRadius: 36 * scale, yRadius: 36 * scale)
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NSColor(calibratedRed: 0.07, green: 0.16, blue: 0.25, alpha: 1).setFill()
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photo.fill()
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NSColor(calibratedRed: 0.72, green: 0.92, blue: 1.0, alpha: 1).setFill()
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NSBezierPath(ovalIn: rect(552, 438, 94, 94)).fill()
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let body = NSBezierPath(roundedRect: rect(504, 292, 190, 150), xRadius: 82 * scale, yRadius: 82 * scale)
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body.fill()
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NSColor(calibratedWhite: 1, alpha: 0.96).setStroke()
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let curve = NSBezierPath()
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curve.move(to: NSPoint(x: 210 * scale, y: 270 * scale))
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curve.curve(
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to: NSPoint(x: 822 * scale, y: 760 * scale),
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controlPoint1: NSPoint(x: 360 * scale, y: 312 * scale),
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controlPoint2: NSPoint(x: 618 * scale, y: 620 * scale)
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)
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curve.lineWidth = 38 * scale
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curve.lineCapStyle = .round
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curve.stroke()
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for point in [(210, 270), (420, 390), (620, 590), (822, 760)] {
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NSColor(calibratedWhite: 1, alpha: 1).setFill()
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NSBezierPath(ovalIn: rect(CGFloat(point.0 - 34), CGFloat(point.1 - 34), 68, 68)).fill()
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NSColor(calibratedRed: 0.08, green: 0.47, blue: 0.78, alpha: 1).setFill()
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NSBezierPath(ovalIn: rect(CGFloat(point.0 - 18), CGFloat(point.1 - 18), 36, 36)).fill()
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}
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NSGraphicsContext.restoreGraphicsState()
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guard let data = rep.representation(using: .png, properties: [:]) else {
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throw NSError(domain: "GrowthLapseIcon", code: 1)
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}
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return data
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}
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for file in files {
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let data = try drawIcon(size: file.size)
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try data.write(to: output.appendingPathComponent(file.name))
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}
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